20100722 Team Cheese Run Summary - ICC10

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1. Details

When: July 22th
Where: Icecrown Citadel
Who:

Who Role
Furgin Tank
Atlassia Tank
Swoon Heals/DPS
Thatrayna Heals
Zapharian Heals
Deathmaven DPS
Carlfysch DPS
Mehemet DPS
Confluence DPS
Rikitikitavi DPS

2. Results

Some statistics of the run can be found on World of Logs.

Rotface Cleared

  • Rotface's Rupturing Ring
    Rotface's Rupturing Ring
    Binds when picked up
    FingerMiscellaneous
    +82 Strength
    +91 Stamina
    yellow  Yellow Socket
    Socket Bonus: +4 Armor Penetration Rating
    Requires Level 80
    Item Level 251
    Equip: Increases your armor penetration rating by 47.
    Equip: Increases your expertise rating by 51.

    Item display is courtesy wow.allakhazam.com.
    → Furgin Off-spec
  • Choker of Filthy Diamonds
    Choker of Filthy Diamonds
    Binds when picked up
    NeckMiscellaneous
    +63 Stamina
    +60 Intellect
    blue  Blue Socket
    Socket Bonus: +5 Spell Power
    Requires Level 80
    Item Level 251
    Equip: Increases spell power by 85.
    Equip: Improves haste rating by 53.
    Equip: Restores 23 mana per 5 sec.

    Item display is courtesy wow.allakhazam.com.
    → Swoontastic!

Professor Putricide Cleared (1 wipe)

  • Flesh-Carving Scalpel
    Flesh-Carving Scalpel
    Binds when picked up
    One-HandDagger
    230 - 345 DamageSpeed 1.40
    (205.4 damage per second)
    +44 Agility
    +54 Stamina
    Requires Level 80
    Item Level 251
    Equip: Increases attack power by 123.
    Equip: Improves haste rating by 36.
    Equip: Increases your armor penetration rating by 44.

    Item display is courtesy wow.allakhazam.com.
    → Carlfysch
  • Pendant of Split Veins
    Pendant of Split Veins
    Binds when picked up
    NeckMiscellaneous
    +63 Stamina
    +60 Intellect
    blue  Blue Socket
    Socket Bonus: +5 Spell Power
    Requires Level 80
    Item Level 251
    Equip: Increases spell power by 85.
    Equip: Improves critical strike rating by 53.
    Equip: Improves hit rating by 45.

    Item display is courtesy wow.allakhazam.com.
    → Deathmaven

Valithria Dreamwalker Cleared (2 wipes)

  • Dreamhunter's Carbine
    Dreamhunter's Carbine
    Binds when picked up
    RangeGun
    434 - 724 DamageSpeed 2.60
    (222.7 damage per second)
    +45 Strength
    +68 Stamina
    Requires Level 80
    Item Level 251
    Equip: Increases your shield block rating by 26.
    Equip:
    Equip: Increases defense rating by 24.

    Item display is courtesy wow.allakhazam.com.
    → Furgin
  • Sister Svalna's Aether Staff
    Sister Svalna's Aether Staff
    Binds when picked up
    Two-HandStaff
    330 - 608 DamageSpeed 2.60
    (180.4 damage per second)
    +109 Stamina
    +128 Intellect
    red  Red Socket
    yellow  Yellow Socket
    Socket Bonus: +7 Spell Power
    Requires Level 80
    Item Level 251
    Equip: Increases spell power by 657.
    Equip: Improves critical strike rating by 101.
    Equip: Improves hit rating by 136.

    Item display is courtesy wow.allakhazam.com.
    → Confluence

Blood Prince Council Not Cleared (1 wipe)

4. Images

Putricide

Blood Princes

5. Notes

  • We haven't done Professor Putricide for a while and we got him down on our second go. Awesome work.
  • First rescue of Valithria Dreamwalker. More awesome.
  • First ever look at the blood council.
  • Furgin and Atlassia both hit exalted with the Ashen verdict.
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  1. Jul 22

    Moonburn (Pete de Zwart) says:

    We haven't done Professor Putricide for a while and we got him down on our seco...

    We haven't done Professor Putricide for a while and we got him down on our second go. Awesome work.
    First kill of Valithria Dreamwalker. More awesome.
    First ever look at the blood council.
    Furgin and Atlassia both hit exalted with the Ashen verdict.

    Grats!

  2. Jul 22

    Charles “Carlfish” Miller says:

    8/12! One of our most decisive Rotface one-shots Great work on the slime pud...
    • 8/12!
    • One of our most decisive Rotface one-shots
    • Great work on the slime puddles by Atlassia
    • I really should be attacking those green oozes from the front so I don't end up on the other side of the room from the stack-on point
    • One thing I didn't know until it started affecting me badly: those brown gas puddles don't just tick DoTs and explode, they also apply a 15s debuff that reduces your hit chance by 75%. Not pleasant when you start missing three Envenoms in a row.
    • According to this site, there's only one better off-hand dagger that drops outside hard-modes (and that drops off 25-man Valithria. Unlikely). That might explain why I was so happy.
    • I don't think our victory over Valithria was particularly convincing, but a kill is a kill. We'll get better.
    • Blood Princes looks like it's going to be another Rotface-like encounter: we need to get a bunch of fiddly mechanics sorted out, and once we do we'll be able to stomp all over it.
    1. Jul 23

      darkmaven says:

      Massive mechanics on BP but just need to sort as you say. I was utterly confuse...

      Massive mechanics on BP but just need to sort as you say. I was utterly confused the first couple times as hoard on how to do that one and still mostly confused.

      If I read that right range dps needs to "bring" those (one) purple balls to the tank and have the tank hit them to grant the 35% less shadow damage.

      I made a mistake grabbing like 4 and running around.

      1. Jul 23

        Rikitikitavi says:

        aha, it was you that had me going "Noooo oooorrrbbbzz.. come baaaaack!"

        aha, it was you that had me going "Noooo oooorrrbbbzz.. come baaaaack!"

    2. Jul 23

      Rikitikitavi says:

      Actually, in regards to Valithria, I don't believe there can be a 'convincing' w...

      Actually, in regards to Valithria, I don't believe there can be a 'convincing' win, due to the mechanics. There's no '10%' enrage to heal/damage through, there's no race to climax, there's no point where Heroism/Bloodlust will actually help.

      You can either win or lose, and not with a bang, but with a whimper =)

      1. Jul 23

        Charles “Carlfish” Miller says:

        There's a soft enrage when you hit the point where mages and skeletons are strea...

        There's a soft enrage when you hit the point where mages and skeletons are streaming in too fast to kill, apparently starting at the seven minute mark. That's what killed us the first time.

        The impression that I was getting near the end of our successful attempt was that we'd lost control over the adds. I think we'd lost our rhythm and weren't getting them down as smartly as we should. It felt like we'd only scraped the win in by seconds, even though WoL says we were only 5'30 into the fight.

        1. Jul 23

          Rikitikitavi says:

          hm, that would be more a healing issue then if we were tending towards the soft ...

          hm, that would be more a healing issue then if we were tending towards the soft enrage. Damn you healers, hps faster! =)

          I feel so useless as a disc priest on that encounter.

          (not so useless to respec though =))

          1. Jul 23

            darkmaven says:

            Im going to respect to holy away from my pvp disc for offspec. Just in case at ...

            Im going to respect to holy away from my pvp disc for offspec. Just in case at some point we would need 4 heals. rofl

      2. Jul 23

        Dan "Torty" says:

        Actually there is a big point where Heroism will help but it is the healers call...

        Actually there is a big point where Heroism will help but it is the healers call not dps. Assuming you have a holy pally going in to dream stake every time and prob another healer then after the 3rd timeas soon as they come out pop Heroism, pally pops wings and then does LoH, and spams the crap out of holy light. At this stage with the healing buff stack a pally can be healing for 100,000k+ a second while Heroism is up. A pally should always beacon Valithria and then just stand close to her and spam holy light on themselves non stop only stopping to go in to dream state. The ads can actually be solo tanked if dps burn mages quickly enough.

        The whole encounter seems to be designed around a holy paladin

        Torty