1. Details
When: 14th January, 8:30pm
Where: Trial of the Crusader 10
Who:
Who |
Role |
Level |
|---|---|---|
Furgin |
Tank |
80 |
Atlassia |
Tank |
80 |
Thatrayna |
Heals |
80 |
Carlfish |
Heals |
80 |
Moonburn |
DPS |
80 |
Deadheart |
DPS |
80 |
We only have six signed up so we will have to pug some DPS until our other members level to 80. |
Plans
Based on last week's success we will do TOC 10 first two encounters this week.
If you are not signed up for the progression team but you are on and we are short you are more than welcome encouraged to come, however you are still expected to prepare like everyone else. |
Comments
This is a progression run and will test us, you must:
- have Vent Access
- be on time, get there 15 minutes before the start time
- be repaired
- Install DeadlyBossMods
- Bring some gold along to help pay for the flasks and fish feasts, or bring your own flasks
- Have read up on the encounters of the Trial of Crusader
Movies
Beasts of Northrend
Lord Jaraxxus
Labels:

2 Comments
Hide/Show CommentsJan 12, 2010
Andrew Lui (lolzcat)
Here's a great article on how aggro works for the Faction Champions fight: http://www.tankspot.com/forums/f218/58570-faction-champs-aggro.html
Jan 12, 2010
Moonburn (Pete de Zwart)
I had a chat with my mate from GuildOx about the faction champions fight. A good strategy that his guild has been using is to protect our clothies, in that they tend to have the lowest absolute health and armour. The melee classes will tend to target them first.
To counter this, classes with interrupt abilities (warrior, death knight, rogue) should focus on the healers to stop healing of the enemy melee classes whilst DPS focus on them.
That will keep our healers alive to mop up the rest.