Role |
Character |
|---|---|
Tank |
Furgin |
Tank |
Atlassia |
Heals |
Carlfish |
Heals |
Thatrayna |
Heals/DPS |
Miknight |
Heals/DPS |
Rikkitikitavi |
DPS |
Mehemet |
DPS |
Deadheart |
DPS |
Lolzcat |
DPS |
Conniecrashn |
Continue of Last week's Sindragosa attempts.
Phase 3
First Attempts
We will try this for a few goes, then move on to the more complicated strategy below.
We will use three heals
We are still aiming to hit the enrage timer, if we ever fail on this boss because of lack of dps instead of not working within the mechanics then we can consider 2 healers.
We will have one nominated DPS group leader
This leader will be calling out on vent when stacks need to be dropped for the entire DPS group. When an Ice Tomb comes up all DPS will run to the LOS position behind the tomb and will DPS according the DPS leader's pace. They will call out if you need to hold off DPS or smash it down fast. Once the Ice Tomb is down the DPS leader will lead you all back to the neutral position to resume DPS on the boss. We will repeat this process for each ice tomb. In our first attempts we will have one DPS leader (Probably Deadheart) in a group of five DPS.
We will use this layout
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- As soon as phase 3 starts, everyone collapses on our fearless DPS leader on point b. Then starts DPS on the boss.
- When an ice tomb comes up:
- Marked player moves to point 1 if its free, or 2 if it is not. That means if we are getting the tombs down faster than they are coming up then we will only use mark 1.
- All dps runs to the LOS position behind the tomb and starts to DPS it. That means, stop what you are doing and run to the point behind the tomb (a or c) then DPS the tomb down. The DPS leader may call you to stop DPS depending on how quick it goes down, stop at 50% if you have heard nothing.
- Healers decide if they are to move behind the tomb or not. If you are not behind the tomb you are in point b. You can't stay near the ice tomb spots or we will get AE tombed which will wipe us.
- As soon as the the tomb is down, before you resume DPS on the boss, you make your way to point b. You must do this, no exceptions, its super dooper insanely critical that we keep the ice tomb locations clear. If we don't do this its a wipe.
Later Attempts
- We will use the same pattern above but we will have two healers and two groups of three dps.
- There will be two DPS leaders (Probably Deadheart and Rikki) and all DPS will be assigned to a group.
- Only the DPS leaders and the Tanks will be talking on vent.
- At any one point in time there will be one DPS group concentrating on the boss and one dealing with an ice tomb.
- We may need to switch both dps groups to an Ice Tomb is a healer gets tombed.

13 Comments
Hide/Show CommentsSep 02, 2010
Andrew Lui (lolzcat)
I'm still a bit confused about what the strategy for phase 3 is, so I'm posting my questions now rather than ask during the raid. I've put my opinion in italics, but I'm happy to try any strat, as long as we are all on the same page:
Sep 02, 2010
Penny Wyatt (Jirra/Atlassia)
I don't think more awareness is enough to make sure that the stacks drop. There were times when I got behind the tomb when it was at full health, just as my stacks were refreshed, and the tomb just wasn't up for the full 7-ish seconds it took to fall off.
Sep 02, 2010
Furgin
This is strategy for phase 3.
We will use three heals
We are still aiming to hit the enrage timer, if we ever fail on this boss because of lack of dps instead of not working within the mechanics then we can consider 2 healers. It might be nice to use a healer that can do some DPS too like a priest (who can keep dots up on sindy).
We will use this layout

Sep 02, 2010
Ben (Riki)
There should be a point, behind a tomb where you are out of LOS of Sindy, but still in LOS of the tank.
Hopefully, if the tombs aren't too close to her.
Sep 02, 2010
Furgin
I suspect this strategy will evolve into something a little more relaxed where we can use two healers and people will be more mindful of their stacks and find it a bit easier to drop them. For now lets work it work it until we hit that enrage timer.
Sep 02, 2010
Andrew Lui (lolzcat)
Cool, I like it.
I should be able to avoid the tomb at point 2 and still be 'behind' the boss to shred, as long as the tomb is not dropped too close to the boss.
Two things:
Sep 02, 2010
Furgin
You don't have to have the camera facing forward, turn it around and look to see what's going on.
Anyone can call it out, feel free to dps the crap out of it to 20% and right down if no one says anything.
Sep 02, 2010
Andrew Lui (lolzcat)
I normally would, but I'm moving around so much in phase 3 I don't have time to rotate my camera. If the person getting frost tombed could just shout out "Tomb down at front" or "Tomb down at back", that would help me a lot.
Sep 03, 2010
Minimoogle
http://www.darklegacycomics.com/87.html
Hee Hee
j/k
Good luck!
Sep 02, 2010
Moonburn (Pete de Zwart)
Let me know if you want me on standby.
Sep 02, 2010
Furgin
Sep 06, 2010
Andrew Lui (lolzcat)
btw, lolz is an engineer now. i can help mark tomb locations, etc, with smoke flares if you want.
Sep 06, 2010
Furgin
Can you talk on Vent yet?