Buffing as a Paladin
Two or more Paladins in Group
- Be the first to say "I'll Kings everyone, you do might or wisdom"
- If you're the tank, Sanct yourself and berate the might/wisdom guy for not giving you Kings
- If you're DPS, hope nobody mentions that you should be doing might instead of Kings because of Improved Blessing of Might
One Paladin in Group
- Kings all caster dps
- Kings the tank (or if it's you, Sanct)
- Might melee dps and hunter
- Unless there's a dps warrior in the group, in which case go kings
- Explain to the guy complaining he doesn't have might that there's a warrior in the group and might doesn't stack with Battle Shout
- Notice the warrior has already popped Commanding Shout, sigh and go back to might
- Look at shaman/druid dps' mana to guess whether they're melee or caster. If in doubt, kings.
- Check the healer's gearscore. If it's under 4000, give them wisdom. If it's over give them kings because they're not going to have mana problems in a 5-man anyway.
- Ignore the possible presence of a Mana Spring totem because you don't know what shamans might drop from one minute to the next. It's too late to ask anyway, as the tank has started pulling.
- Realise the healer was a druid too and you've just given Wisdom to the feral dps. Kings the druids mid-pull.
- Get sidetracked during the first trash group explaining to hunter that might is mathematically better for their dps than kings. No, really.
- Give up and kings hunter anyway
One Paladin in Group (Alternative method)
- Kings everyone except self
- Might/Wis/Sanct/Kings self as appropriate
- Ignore anyone who complains
- No really. Even that Death Knight who won't shut up about it all the way up to the first boss
- Put Blessing of Wisdom on the DK
- Stop healing him
- Get votekicked
Buffing as a Priest
If anyone's using ThreatGraph, there's a new version up at:
https://labs.atlassian.com/source/browse/~tarball=zip/WOW/trunk/wow-addons/ThreatGraph/ThreatGraph.zip (requires a Crowd login, I think)
This version preserves threat history for multiple mobs, so when you switch targets you don't lose the history.
