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1. Details

When: May 18th
Where: Sethekk Halls
Who:

Name

Role

Level

kittyfoot

Attacking too early

70

Ed

Gong AWOL

63

moonburn

Makin' Bacon

74

boorunn

Surviving

72

zunuz

Light show

80

2. Results

CLEAR (with a few wipes)

Standard disorganisation meant we started late, and without a Healer. Zunuz eventually joined us for a run designed to give Ed some XP. Bloody well do some soloing Ed, and get that level up!

Not much useful loot. Even the Cloth drop at the end was too high level for Ed and for a Priest. Ah well.

Labels:
  1. May 18, 2009

    haha, great summary Kitty! (smile)

    Advance warning that I'm probably not going to be available for next week's run either (flying in from Melbourne on Monday afternoon).

  2. May 18, 2009

    I'd love to do some soloing, I'm just handicapped by a packed and interesting personal life! ;-P

    I just discovered that killing the roaming trash in Outlands gains me about 850 XP per scalp, so I'll do some mowing in the Noob section of Outlands whenever I have a few minutes on the PC.

    My collection of ears grows larger. When is Diablo 3 coming out, anyway?

    Ed

    1. May 18, 2009

      If you are just looking to get xp as quickly as possible do quests. The majority of them will require you to kill heaps of stuff anyway. Install the Questhelper and Tourguide addons too. Otherwise you can spend ages wandering around trying to find the objectives for some of the vaguely-worded quest.

      Otherwise if any of the 80s in our group are online, just ping us for a run through an instance. That will get you some nice xp and gear too. Please note that Thatrayna (Luke's 80 priest) and Confluence (my 80 warlock) are not in our guild.

    2. May 19, 2009

      Diablo 3, brilliant; now that I have a PC that can play it!

      1. May 19, 2009

        Diablo 3 site looks awesome: http://www.blizzard.com/diablo3/?rhtml=y

        I don't know about you guys, but I don't wanna install any "helper" mods in WoW. Installing mods that make things easier for you or automatic for me really takes away the parts of the game that are interesting (apart from being "cheap" and "lame" IMO). I'm running it purely stock. For me, games are all about skill, problem solving, challenges and a sense of achievement. And WoW is already not difficult enough to really push my "challenge" buttons.

        I hear what you're saying about clambering through the levels, but for me the journey of getting there is (or should be) equally interesting if not more so than just blasting through quests without reading the descriptions in order to arrive at a given level number. It already bothers me that there's no in-game cinematics, speech, interesting NPC personalities or variant story paths. I want to read the mission descriptions, figure them out for myself, and enjoy the process.

        1. May 21, 2009

          I hear what you're saying about clambering through the levels

          No problems there – that's why I have one toon for our Guild Instance runs and one for questing.

          I think the friction is that Edmavencrash missed many weeks of Runs, and the rest of us have levelled quite a bit during his absence. We're happy to help our lowest catch up, but it's also a bit boring running instances that we've already done several times without Edmavencrash. So, please spare a thought for the rest of us and try to get some levelling in on the side.

        2. May 21, 2009

          I'm sure I'm not the only person who remembers Progress Quest, a parody computer RPG that promised to remove all the tedious micromanagement that made RPGs annoying, All you did was leave it running in the background and it would occasionally announce that you'd gone up a level or found some new gear.

          QuestHelper feels a lot like like that.

          1. May 28, 2009

            I'm pleased to say that my new toon has recently hit Level 48 in ProgressQuest.

            My computer has been putting significant cycles in playing this toon, thereby freeing me up to do some new real-world activities.

            1. May 28, 2009

              lol, Unasta the Eel Man. I feel like eating Japanese food now (smile)

        3. May 21, 2009

          I totally agree with playing games like this but disagree that wow is a game that you can play like this. Consider a quest that says "Go kill me 20 Bears". In a deeper game (eg: fallout 3) there would 30 NPC's you could talk to to find the best location of the Bears. In wow there simply isn't. You either need to know exactly where they are or be lucky enough to stumble over them. Some quests give you a rough idea "To the west." But that's it, nothing more.

          The depth, I use that term very loosely, I get from WoW isn't the quests, the world, the lore, or anything. I'm not sure exactly what it is, I guess its the social interaction and the experience of running things as groups. Thats why I like battlegrounds, even with shit gear and little experience, doing something as a group is fun. The solo quests are just practice for this sort of thing. If you want to play a complex solo game WoW is not for you.

          Install QuestHelper (and TourGuide), get through the solo quests quickly so we can do the real fun stuff which is the 10 or 25 man raids.

          1. May 26, 2009

            You guys have been busy on the wiki (smile) My belated two cents on this.

            I played my original Horde character to level 70 without any "helper" addons and played my alliance characters using QuestHelper and then later on added TourGuide as well. From my experience, helper addons don't make the game less fun or less challenging. They help point you in the right direction, but you still have to do the quest. You just don't have to sit rereading the quest text 20 times to figure out where to go. WarHammer Online actually has a built-in feature that highlights your quest objectives on the map. I wouldn't be surprised to see this become an MMORPG standard.

            Zunuz is right though, WoW will never be able to achieve the complexity of standalone games (e.g. any Bioware game) simply due to the fact that the world is persistent (although Blizzard did introduce phased environments and in-game cinematics in Wrath of the Lich King). The drawcard for me is the social interaction through dungeons, raids and battlegrounds, like Zunuz.

            Bring on Karazhan! (big grin)